Privacy Policy
Last updated: 7 October 2026
This policy explains what data the mobile game Football Regency 2027 ("the Game") collects, why it collects it, and what you can do about it. The Game is published by HGMA Games, the trading name of Melih Özgençoğlu, who is responsible for your data under this policy ("we", "us"). You can reach us any time at support@footballregency.com.
What we collect ourselves
We do not ask you to create an account, and we do not collect your name, email address or phone number. Your save game — club, squad, finances and season history — is stored on your own device. On Android the Game opts out of Google's automatic app backup, so your save stays on the device. On iOS, if you have iCloud backup enabled, a copy of your save may be kept in your Apple account under Apple's terms, not ours.
What our service providers collect
The Game uses third-party services that process data on their own systems. Which ones run depends on the platform you play on.
On both platforms
- Google AdMob serves the adverts in the Game. It may process your advertising identifier, approximate location derived from your IP address, device model, operating system version and how you interact with an advert, in order to show and measure ads. See Google's policy.
- Unity Technologies (Unity Cloud Diagnostics), in versions before 1.0.10 only, receives a crash report when the Game crashes or hits an unexpected error: device model, operating system version, app version, an anonymous installation identifier, the error text and the last few lines of the Game's own log. No account, no name, no advertising identifier is included. We use these reports only to fix bugs. From version 1.0.10 the Game no longer sends anything to Unity; crash reports go only to Firebase Crashlytics (below). See Unity's policy.
From version 1.0.10, on both platforms
- Google Firebase provides three services. Google Analytics for Firebase records how the Game is used: an app-instance identifier, device model, operating system, app version, approximate country, and a handful of game milestones — finishing the introduction tour, playing your first match, completing your first signing, finishing a season, winning promotion and sacking a manager — with basic details such as the league tier and final position. It never receives your club's name, your chairman's name or your save game. Firebase Crashlytics receives a crash report (stack trace, device model, operating system, app version and an installation identifier) when the Game crashes or hits an unexpected error. No account, no name and no advertising identifier is included, and we use these reports only to fix bugs. Firebase Remote Config lets us adjust how often adverts appear without releasing an update. Where your consent is required, analytics storage and the use of your data for advertising stay switched off until you agree on the consent screen. See Google's policy and Firebase's privacy information.
- Meta Platforms (Facebook SDK, App Events) lets us measure whether our adverts on Facebook and Instagram lead to people installing and playing the Game. It receives the app being opened, the same game milestones listed above, device and operating system details and, where permitted, your advertising identifier. It does not use Facebook Login and does not read your Facebook account. In the European Economic Area, the United Kingdom and Switzerland, the Facebook SDK starts only if you accept Meta as a partner in the consent screen described below; if you do not, it is not started at all and Meta receives nothing from the Game. On iOS, Meta receives the advertising identifier only if you allow tracking in Apple's App Tracking Transparency prompt. See Meta's policy.
On Android
- Google Play Billing handles in-app purchases. Google processes the payment; we never see or store your card details. We receive only a confirmation that a purchase completed.
- Google Play Games Services powers leaderboards and achievements, if you choose to sign in. Your Play Games profile name and score are then visible on leaderboards.
On iOS
- Apple (App Store) handles in-app purchases. Apple processes the payment; we never see or store your card details. We receive only a confirmation that a purchase completed.
- Apple Game Center powers leaderboards and achievements, if you choose to sign in. Your Game Center nickname and score are then visible on leaderboards. See Apple's policy.
Google Play and the App Store also show us aggregated, anonymous install and crash statistics that cannot be traced back to an individual player.
Advertising and your choices
If you are in the European Economic Area, the United Kingdom or Switzerland, the Game shows a consent screen the first time you play, in line with Google's User Messaging Platform. You can choose whether your data is used for personalised advertising and for analytics, and whether Meta may measure our adverts, and you can change your mind later from the privacy option in the Game's settings; the change applies to AdMob, Firebase and Meta alike.
On Android you can also reset or delete your advertising ID at any time in Settings › Privacy › Ads. Doing so limits ad personalisation across all apps on your device.
On iOS, the Game asks for your permission before it uses the advertising identifier (Apple's App Tracking Transparency prompt). If you decline, adverts still show but are not personalised with that identifier. You can change your choice at any time in Settings › Privacy & Security › Tracking, and you can reset the identifier from the same screen.
Children
The Game is not directed at children under 13, and we do not knowingly collect data from them. If you believe a child has provided personal data through the Game, contact us and we will delete it.
Legal basis and retention
Where the GDPR applies, we rely on your consent for personalised advertising and for usage analytics, and on our legitimate interest in running and improving the Game for non-personalised advertising and crash reporting. We do not sell your data. Retention periods for data held by Google, Apple, Unity and Meta are set out in their own policies. Data held on your device is deleted when you uninstall the Game.
Your rights
Depending on where you live, you may have the right to access, correct, delete or export your personal data, to object to processing, or to lodge a complaint with a supervisory authority. Because we hold almost no data about you directly, most requests are best made to Google, Apple, Unity or Meta. We will help where we can — write to support@footballregency.com and we will respond within 30 days.
Changes
If this policy changes, the new version appears on this page with a new date at the top. Significant changes will also be noted in the Game.